Fall Speed Average Rank: Run Speed Average Rank: Dash Speed Super Fast Rank: Counter when getting attacked by adopting a particular stance. The more powerful the attack received is, the stronger the counter will be. Some special moves will change depending on how you press the button. The opponent you hit with a Directional Slash on contact will be one-hit KO. Min Min. Banjo Kazooie. Diddy Kong.
Donkey Kong. King K. Duck Hunt. Captain Falcon. Ice Climbers. Dark Pit. King Dedede. Meta Knight. Bowser Jr. Piranha Plant. Mega Man. As such, he and Roy were originally planned to be Japan-exclusive characters, but were included in international versions due to insistence from Nintendo of America [1] , helping to introduce Fire Emblem to the West.
Marth can be unlocked by playing as every default character in a Melee match, clearing or failing Classic with all of the default characters, or by playing Melee matches, and then defeating Marth when he challenges the player. Marth's design in this game is based upon his appearance in the game Fire Emblem: Mystery of the Emblem.
Marth is a fast, average power character of below-average weight. However, all of his attacks are stronger when hitting opponents closer to the tip of his sword.
His standard special is Shield Breaker , a slash that can be charged to be more powerful that can also instantly break an opponent's shield when charged fully. His side special is Dancing Blade , a series of sword slashes that can be altered depending on the direction inputted on the control stick. His up special is Dolphin Slash , an upward slash that has Marth leaping into the air.
Finally, his down special is Counter , in which Marth delivers a counterattack when hit. Marth also appears in Super Smash Bros. Brawl , alongside fellow Fire Emblem character Ike. He is unlocked by either playing 10 Brawl matches, clearing Classic Mode on any difficulty, or by meeting him in The Subspace Emissary.
For the first two methods, he will be fought afterwards, and must be defeated to be unlocked. Although Marth's moveset is unchanged, his Shield Breaker has been changed to a move in which he thrusts his sword. He is also given a Final Smash : Critical Hit , a single powerful hit that deals fatal knockback to whoever it hits.
In addition, the sweetspot on his sword has been made smaller, and his grab has a shorter range. Marth is seen standing over a castle, looking down at the desert, and sees a Subspace Bomb exploding in the distance and creating a large hole in space that remains in the middle of the desert. Marth takes out his sword and runs over to it to inspect it, while defeating some Primids along the way. As he finally approaches the Subspace Bomb-made hole, Meta Knight comes out of the sky and attacks Marth, thinking that he is an enemy.
The two fight, until they are abruptly beset by a horde of Primids. The swordsmen begin cutting Primids in half, swiftly realizing that they are fighting for the same causing, and eventually end up back-to-back as they continue to fight off the Primid horde.
As they eventually charge and begin beating back the swarm of Primids, Ike happens upon the scene and manages to stop the Ancient Minister from dropping another Subspace Bomb. The trio of warriors then pursue him until he manages to get away.
Later, Marth and the others discover a strange tank in the middle of The Wilds. After a bit of hesitation, Marth follows the others towards the tank, which then reveals itself to be Galleom. After Galleom's initial defeat, it tries to get away, but ends up falling into The Ruined Hall. Marth and his companions eventually arrive at the foot of the Glacial Peak , where they find Meta Knight's ship, the Halberd , attacking the Great Fox.
Meta Knight leaves Marth's team to scale the mountain in an attempt to board the Halberd. After a while, the Ice Climbers fall to where Marth and his team are, and are faced with more Primids until the group of Mario , Link , Yoshi , Kirby , and Pit intervene. Eventually, every character comes together to track down the evil's source in Subspace , discovering that Tabuu is the entity behind the Subspace Army. Everyone, including Marth, gets hit by Tabuu's Off Waves and turned into trophies.
However, King Dedede had foreseen this happening, and created timed badges that revive whoever was wearing them. Reviving himself along with Luigi and Ness using the badges, King Dedede heads off with his companions to rescue a majority of the others, Marth included, before settling the score with Tabuu. Marth is also a playable fighter in Super Smash Bros. He is one of the several unlockable characters from Super Smash Bros.
Marth's appearance has been updated, incorporating elements from Fire Emblem: Shadow Dragon and later games. Aside from this, his moveset is unchanged from the previous game, though most of his sword swinging attacks now feature a trail that glows brighter at the end to make the sweetspot more visible.
Another Fire Emblem character, Lucina , shares a similar moveset with Marth. Marth returns as an unlockable playable character in Super Smash Bros. Ultimate , as with all previous characters. Unlike his previous Super Smash Bros. His voice actor in the previous games, Hikaru Midorikawa, continues voicing Marth exclusively in the Japanese version of the game, with his voice clips also re-recorded, rather than reusing his voice clips from the previous games.
Marth benefits from universal changes: he sports faster mobility, his short hop timing is reduced, his aerials have less landing lag, he can use directional air dodges once again, and he can use any ground attack out of a run and any aerial attack on a ladder. On a side note, as with several other returning fighters, Marth's as well as Roy and Ike's victory theme has been sped up compared to the previous installments.
In the World of Light, Marth is seen when the fighters opposes Galeem for the first time; Marth is the one of fighters who can be unlocked earlier within the mode, alongside Mario , Villager and Sheik. A puppet fighter of Marth , alongside one of Meta Knight , is shown battling Link during Hero 's reveal trailer.
Marth's Classic Mode route involves him fighting reptilian opponents, representing his final quest to slay an Earth Dragon in Shadow Dragon and the Blade of Light. Shield Breaker is Marth's standard special move , based upon the Rapier 's ability to deal extra damage to armored enemies in the Fire Emblem series. By holding the special button, Marth charges up an attack with his sword that deals high damage and, as the name states, is capable of breaking opponents' shields at full charge.
In addition, unlike most charge attacks, Marth automatically unleashes the attack when fully charged, rather than saving the attack for later, and can also be automatically performed by releasing the special button at any point during charging. Mystery of the Emblem featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow.
Marth is the prince of Altea , one of the Seven Kingdoms of the continent of Archanea. He is descended from the family of a legendary hero, Anri , who once used the "blade of light", Falchion , to defeat the sinister dragon-emperor Medeus. Marth is characterized as a courageous, good-natured, and honorable man.
He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.
In Marth's first adventure, told in Shadow Dragon and the Blade of Light and its remake, Medeus has been revived by the sorcerer Gharnef and has conquered almost all of Archanea, and by the time that the games begin Marth has spent two years in exile in the remote island kingdom of Talys with his future wife, Princess Caeda. The games follow his quest in the War of Shadows, in which he forms a coalition with Princess Nyna of the Holy Kingdom of Archanea and Prince Hardin of Aurelis to fight back against Medeus and his dragon empire, Dolhr , and gain the power to fight Gharnef so that he can retrieve Falchion and rescue his abducted sister, Elice.
The second story in Mystery of the Emblem begins three years after the first game's events and follows Marth as he is confronted by Hardin, now the Emperor of Archanea and corrupted by Gharnef. After Hardin conquers Altea and declares Marth a traitor, Marth and his allies embark on a journey through Archanea's northern wilderness and follow the legendary path once taken by Anri, where he learns the true history of the dragons and their role in shaping the history of Archanea.
Marth is given the task of repairing the titular Fire Emblem shield to restore its ability to seal away the earth dragons , a malevolent species of a dragon to which Medeus belongs. The game ends with Marth defeating Medeus for the final time, uniting all seven of Archanea's kingdoms into one with himself as to its king, and his marriage Caeda. Later generations would remember him as the legendary "Hero-King".
In his starring games, Marth has given the unique lord character class : as the commander of his army, it is necessary for him to seize castles and thrones held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point.
He is also the only unit who is able to visit villages to receive the items, money, or new recruits that they offer. In battle, he plays as a jack-of-all-trades who lacks the greater statistical advantages of other classes, but has a unique advantage in his relatively powerful exclusive weapons, including rapiers lightweight and effective against both heavy armor and cavalry and Falchion effective against dragons and cannot be broken, among various other abilities in specific games.
As the first lord in the Fire Emblem series, Marth established many trends in both narrative and gameplay roles that later series protagonists, such as Roy and Chrom , would closely follow. The majority of Fire Emblem protagonists share the lord class with Marth, with only a few notable exceptions, such as Ike and Corrin. Despite only being the star of four out of the series' sixteen games, Marth is treated by Intelligent Systems as the mascot of the entire Fire Emblem series.
Outside of his own games, Marth is also a notable part of the backstory of Fire Emblem: Awakening , and two of its protagonists, Chrom and Lucina , are his distant descendants. He has made frequent appearances as an optional bonus character, unrelated to the main story, in many Fire Emblem games from Awakening onward; he is available in Awakening via SpotPass and DLC, Fire Emblem Fates via amiibo as a recruitable unit, and Fire Emblem Echoes: Shadows of Valentia via amiibo as an illusory unit.
He features prominently in Fire Emblem crossover productions, including the video games Fire Emblem Heroes , and Fire Emblem Warriors as one of their many playable characters, and the series' two trading card games. He was also the star of a short-lived direct-to-video anime adaptation of Mystery of the Emblem in , which featured actor Hikaru Midorikawa 's first performance as the character, five years before he reprised that role in Super Smash Bros.
Neither Marth nor any Fire Emblem content appears in the first Smash game. However, according to an interview from Making of Fire Emblem: 25 Years of Development Secrets , Masahiro Sakurai wanted to include Marth as a playable character in that game but was unable to do so due to time constraints.
0コメント